Anyhow, I think devs should also provide separate ARM and Intel downloads. ![]() But that's not possible now with code signing - if you would strip it now, it just won't work. I remember PPC/Intel Stripping tools which could strip the unneeded. So basically the Universal app you need to download is 6GB instead of 3GB (and it also will occupy 6GB on your system). It's OK for small apps but some exceed 3GB (Ableton Live for example). But sadly it also goes with double file sizes too. In addition to the above, iMazing has released a free app that scans your macOS apps and displays their supported CPU architecture, while repo offers a free menu bar app called Silicon Info that lets you quickly view the architecture of the currently running application. In addition to the System Report list, you can check individual apps too: right-click an app's icon in Finder, then select Get Info from the contextual menu and look at its Kind under "General." In the Applications list that loads, look under the Kind column to see whether an app is a Universal binary or a non-native Intel executable. In the System Report window, select Software -> Applications in the sidebar.In the "Overview" tab, click the System Report.Click the Apple symbol in the top-left corner of your Mac's menu bar and choose About This Mac.Even when emulating x86 code under Rosetta 2, the Macs with Apple silicon generally run non-native apps faster than Intel-based Macs, but it's good to know which apps have been optimized for the advanced hardware inside your M1 Mac. If an app has yet to be updated to Universal 2, an Apple silicon Mac will still run it, but it will do so by converting the Intel x86-64 code using Rosetta 2 emulation software. At WWDC 2020 in June, however, Apple announced Universal 2, which allows apps to run on both Intel-based Macs and Apple silicon Macs. Originally, Universal apps referred to executable files that run natively on both PowerPC or Intel Macs. ![]() When developers update their apps to run natively on Apple silicon, they use something called a Universal binary. But how do you know which of your apps are running natively as Universal executables and which ones are using Rosetta emulation? Read on to find out. Even if an app hasn't been updated, Apple's non-Intel Macs can still run them, thanks to Apple's Rosetta 2 translation layer. If only the other computer reference books I have purchased - and unfortunately will have to continue to purchasing - were written in the style of 'GraphicConverter 4.0'.Following the launch of Macs powered by Apple silicon, numerous third-party apps have been updated to ensure they are optimized to run on Apple's custom processors. This has been written by somebody who just wished to concentrate on the necessary technical details and did not wish to portray himself necessarily as a man of letters. The applications are explained without any gimmicks. The cross references are clear and concise. ![]() The sentences are not too long or too short, but balanced and understandable. The sentences always have a subject and predicate. In contrast to other writers the author is a master of the German language. There are no pictograms which annoy the user more than aiding him and no "amusing" aside comments which only take time to read. The manual 'GraphicConverter 4.0' from Thorsten Lemke and Hagen Henke seems to be free of hyperbole. ![]() However, the average user is neither a born programmer, nor a real beginner. The authors of these thick monstrosities either consider their readers to be idiots or presuppose above-average background knowledge. "I own a number of computer reference books which are heavy, expensive and written in a difficult style.
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